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AnalogTV icon
Photo & Video

AnalogTV

by Alastair Bor
Rating5.0(2)
Price$7.99
Updated2w ago
Released1mo ago
Latest rank
#91
in Photo & Video
Rank change
First data point — change appears after the next refresh
Rank history

ASO analysis

Title8 / 30
AnalogTV

Short title. You're leaving keyword space on the table.

Description3,824 / 4,000
9 paragraphs · 96% of limit used

Solid length. Make sure the first 252 chars hook the reader.

Top keywords in your description
phosphor×7television×7real×5camera×4mask×4screen×4tube×4broadcast×3colour×3decay×3shadow×3signal×3
Keyword opportunities

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Shared niche keywords

Words you and your peers both use. Confirms positioning in this niche.

camera8 peersframe6 peersreal5 peersscreen5 peersfilter4 peersgreen4 peershalation4 peersimage4 peerstime4 peersblue3 peers

Keyword rankings

iTunes Search · top 200
Keyword tracking starts automatically for apps on the top charts — ranks appear after the next data refresh. Manual tracking for search-only and niche apps coming soon.

About

AnalogTV recreates the complete analogue television chain — broadcast camera tube, composite signal encoding, RF transmission, and CRT phosphor display — simulated from physical first principles. Not a vintage filter. Not a post-process effect. A working simulation of every stage of broadcast television, from the camera neck to the phosphor screen. THE COMPLETE BROADCAST CHAIN. Not AI, Not a Filter, the Real Thing. Every frame passes through the same stages as a real television signal. A camera tube model — Image Orthicon, Plumbicon, Vidicon, or CCD — captures the scene with its characteristic lag, halation, and MTF response. The signal is composite-encoded to NTSC, PAL, or SECAM standards, then decoded through the same mathematics a real television receiver performs. A Metal GPU fragment shader renders each frame onto a simulated CRT phosphor display at 60 fps. EIGHT PHOSPHOR TYPES P22 colour television. P31 oscilloscope green. P45 white sub-millisecond. P4 B&W television. P3 amber radar. P7 dual-persistence radar — white flash fading to yellow-green afterglow. P11 deep blue photographic. P24 cyan-green flying-spot. Each calibrated from manufacturer datasheets and IEEE literature. Each shifts the IIR decay constants, rendered colour, and shutdown spot tint independently. SERVICE MENU Access the hidden service menu to make adjustments a television engineer would use: RGB drive and cutoff, convergence, focus voltage, G2 screen voltage, purity, HV regulation, and degauss. Every control operates at the physics level — changing focus changes the modelled electron beam diameter, not a software blur. MAGNET Press a virtual permanent magnet against the faceplate and watch the shadow mask magnetise. Drag to paint a continuous smear of purity damage across the screen. The magnetisation field persists across restarts. Degauss triggers the PTC thermistor coil sequence and clears it over 1.8 seconds. TUBE AGEING AND SHUTDOWN Cathode emission falls with use. The screen accumulates burn-in at sustained high-brightness areas. Shut the set down and watch the EHT bleed, beam defocus, and phosphor decay to darkness — with optional HV arc sounds. 14 TEST PATTERNS SMPTE and EIA colour bars, pluge, crosshatch, multiburst, zone plate, flat fields, and more. Every pattern is generated mathematically in real time. TECHNICAL SUMMARY - Metal GPU rendering at 60 fps - NTSC, PAL, and SECAM composite encoding and decoding - Eight phosphor types from primary source measurements - Four camera tube models with authentic lag and MTF physics - 14 test patterns generated in real time - Shadow mask magnetisation with 128×128 persistence texture - IIR phosphor decay with per-channel time constants - Aperture grille, shadow mask, and slot mask geometries

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